The ruins are like your second home.
You're always here, wandering around.
You stumble on life, in need of help.


made for ludumdare 46 'keep it alive' (submission)
made in my own engine, luxeengine.com (twitter)
follow me and say hi on twitter @ruby0x1

Postmortem:
Read the short post mortem over here.
I do intend to finish the game soon, add polish,
and make the level expose the mechanics further.

Notes:
  - Requires a modern browser (webgl2 + webassembly)
  - You might have to click to get input on itch.

Input:
  - WASD/Arrows - move around
  - W/Up/Space/X/Left Mouse -  jump (you can double jump)
  - Q/Right Mouse - drop plant
  - R - reset to start point in current level
  - Shift R - reset game

Game Notes:
  - Tiles from adamatomic.itch.io/caves-of-gallet
  - There is no sound at the moment
  - If you have the plant or the plant is somewhere safe,
     and you fall off the world, R will respawn you.
  - If you lose the plant off the world, it's unrecoverable,
     and you have to start over atm (sorry).

Change notes since original build:
- Fixed plant sticking around on retrying
- Fixed some minor issues and crashes on restarting
- Improved performance of collision even more
- Fixed input getting lost (emscripten issue)
- Improved performance of collision
- Fixed input maps, arrows keys and other keys now work
- Removed unfocused background sleep

Comments

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(+1)

This is awesome!  I really like the central idea of transporting a delicate plant!

I got legitly sad when I failed XD Nicely done, very pretty and fun!

thanks! 💜

(+2)

Nicely done. I liked your pixel art style and use of color and negative space. I enjoy explorational platformers like this. I didn't hear any sound, not sure if I was supposed to. Great theme application. Good job.